Merchants

Stats
Weight: 1 pt. = + 10 weight.

Speed: ?

Eloquence:

Attractiveness: attractiveness/3 + 1 = total goods sold by any village

Experience Chart

 * Experience resets to zero after each level up.
 * From level 1 onwards, EXP required to gain a level is: 100 * (lvl2 + 2(lvl) + 2).